Tag Archives: uncharted

Uncharted, We Meet Again

Sometimes, it feels as if certain games come to exist in my house thanks to pure fate.  Most of my games I seek out myself, but Uncharted is one series I never once put my mind to acquiring, and yet, here I stand the owner of not one, but two, entries from the series.  The main reason why Uncharted never really appealed to me was because I’ve never been a fan of games that are too…realistic, I guess?  There’s just something about games that feature realistic-looking humans or even just good, ol’ planet Earth that don’t appeal to me.  (I mean, the Sly Cooper series seems to take place on Earth, but it’s populated by anthropomorphic animals, which is okay in my book.)

When I bought my PS3, it was accompanied by Uncharted 3.  I decided to play the game, since I had it in my possession, after all, and while it was pretty cool, I quickly forgot about it shortly after completion.  For a short while, I considered checking out the first two games, and then that just never happened.  And yet, that was certainly not the last I would see of the series, even if I didn’t know it at the time.  It was with the recent purchase of my PS4 that another Uncharted game snuck its way into my gaming shelf once more, the fourth (and final?) entry in the series.

Fancy seeing you here, Nathan Drake.  Long time no see. Continue reading Uncharted, We Meet Again


The Duck Tries Something New With Uncharted 3

When I bought my PS3, the least expensive one they had was a bundle with “Uncharted 3”.  Considering none of the bundles had games I wanted, and this one was the least expensive, and at least it was a game I had heard of, made by Naughty Dog, a company I liked, I got that one.  Cary knows what game I’m talking about, as she wrote a post on it.

            Well, having never played the first two “Uncharted” games (based on the title, it’s a logical assumption there were two prior, right?), I’ll attempt to say what it’s about, but I’m sure I won’t be very good at it.  Well, the main character is Nathan Drake, and he has this ring that some bad people want because it is the key to decoding some message that has to do with some great treasure in a place called the “Atlantis of the Sands”, an ancient city somewhere in the middle of the Rubal Khali desert.  The game consists of his adventures as he tries to find the way to this city and deal with lots of bad people with guns.  Lots and lots of bad people with guns.

            Anyway, when I first started playing the game, it felt a bit odd.  Nothing against the game really, but this was one of the first times I played a game I didn’t specifically choose, and it is certainly not the usual kind of game I would normally play.  It’s a bit too realistic for this duck’s tastes.  A bit too much like the real world and a bit too violent.  (I’m used to playing as fuzzy Lombaxes and stubby plumbers.)  But, at the same time, that somewhat worked in its favor, as it was fun playing something so different from what I’m used to.  While I was unsure about the game at first, I did finally start to get into it.  It was actually nice playing a more realistic game that took place in the real world.  And I really liked how some things in the game related to people in the real world, such as Sir Francis Drake and Lawrence of Arabia.  (Before this game, I had no idea the latter was a real person.  I thought he was just the main character of a ridiculously long movie.)

            Anyway, the game is broken down into 22 chapters, and throughout it, you visit various countries like France, Syria, and Yemen on your quest to reach the “Atlantis of the Sands”.  And the gameplay consists of a few main things.  You spend a good amount of time walking around and exploring, where Drake often makes use of his superhuman climbing abilities (I’m serious, he has this Donkey Kong-like ability to climb up nearly anything).  There are also puzzles and gun fighting, which I’ll discuss further.

            I absolutely love the puzzles in this game.  It’s my favorite part of the game.  They have some really great ones that really get me thinking.  They’re actually some of the best puzzles I’ve ever seen in any game.  Drake’s journal has clues to a lot of these puzzles, and you have to figure out how the clues in his journal will help you to answer the puzzle.  Good times.

            I don’t like the gun fighting so much at times, though.  It can be fun, but it can also get really tedious.  I like that there is a good variety of guns and also grenades (it’s kind of like “Halo” in a way, but you’re not shooting aliens or playing as the Chief, of course).  I don’t like that sometimes it goes on for too long, and often times you’re stuck running back and forth between a few hiding places and not making any progress.  I can’t tell you how much time I got stuck in a single location, hiding behind a wall, peeking out and shooting, and then running to a new spot and shooting at more people.  Then, I think it’s over and more people start shooting me from who knows where, and I’m running for cover again.  It just won’t end.  And then they keep sneaking up behind me and punching me when I’m in the middle of shooting someone else, and then I punch them back, and we’re punching each other back and forth for a while (how many times must I smack a guy in the face before he’ll just leave me the heck alone?).  And then someone starts shooting at me, and I can’t shoot back because the other guy keeps pushing me around, and I die.  Or I make a run for it to find a better spot, and a sniper shoots me out of nowhere, and I die.  And then the whole process starts over.  I died so many times.  So many, many times.  So very frustrating.

            But, it’s quite a good game.  It is mostly a lot of fun.  I love that the graphics are wonderful, and the locations are so detailed that I feel like I’m really there.  (That last area at the end of the game is one of the most beautiful places ever.)  Drake even moves more realistically than other characters I’ve seen (Naughty Dog seems good at that sort of thing), and he moves differently depending on what’s going on, like he might move slower, and then start running when people start shooting at him, or collapse when he’s exhausted.  Extra details like that make me feel more a part of the game.  I also love the puzzles.  And I love that they have some really great action, which I won’t get into because I don’t want to spoil things.  (But, the ship level was pretty awesome, among other things.)  The game usually has a good amount of action and other things so that it stays pretty exciting much of the time.

            So anyway, this game was often out of my comfort zone, but in the end, I did really enjoy it.  (I even considered selling it at first, but once I got farther into it, I realized I couldn’t do it.)  It is very well made, with great graphics, interesting locations, and awesome puzzles.  I’m still unsure if I’ll get “Uncharted 2” or not.  I heard good things about it.  We’ll see.  Must catch up on the “Ratchet and Clank” games first, then I’ll see if I want to pay Drake another visit.