It is probably safe to say that The Legend of Zelda series is one of the most beloved in video game history. With a history of 30 years and counting, it is only natural, then, that such a series would need to change, either to keep up with improving technology or to prevent itself from becoming stale. For these reasons, the series has indeed undergone many changes in its long history, with varying levels of success.
Ocarina of Time was revolutionary for the series just as Super Mario 64 was for the Super Mario Bros. franchise, for the Nintendo 64 characterized the grand change from the 2D games of the Super Nintendo era to brilliant, albeit rather polygonal, 3D. With the GameCube, we started seeing larger worlds with Wind Waker’s Great Sea and Twilight Princess’s expanded version of Hyrule. Twilight Princess also remains, to my knowledge, the only T-rated game in the franchise (probably because of Thelma’s…upper body), as this was apparently the series’ attempt to become darker and more adult. Skyward Sword for the Wii tried to mix things up further by placing some of the game’s challenges outside the dungeons and incorporating advanced motion controls. Continue reading Breath of the Wild: A Review
Hey everyone, I’m interrupting my usually scheduled blog posts to present a trailer video I made for an upcoming gameplay series starting this Wednesday, November 23, on our United We Game Youtube channel. It’s a very special game that is very dear to my heart, and I can only hope a good number of people decide to join me in this adventure! And please excuse my video editing skills. I’m still learning! Continue reading Coming in Three Days
There are some gamers who openly admit that they have no desire to play older games because they prefer the more advanced, better looking games of today. There are others who say that gameplay is the only thing that matters, so if a game is good, no matter how old it is, they will play it. I am usually in the latter category, but over the past year, I have realized that I, too, have a limit for how far back into the past I can go and still enjoy gaming. I think every gamer has this limit. Mine is the SNES, with a few exceptions.
You see, I once believed that I could play any game, despite its age, and enjoy it as long as it was a good game. I had plenty of SNES games I loved, and one day, I thought I’d travel just a little farther back in time and download a few Virtual Console games for the NES. These games were the original Legend of Zelda and Metroid games. Being classic games that marked the beginning of two amazing franchises, surely I couldn’t go wrong. Right?
Wrong. Continue reading How Retro Can You Go: A Discussion of Spooniness
Whenever I am low on ideas, it is always easy to fall back on my trusty 30-day video game topics. While it was meant to take place over the course of 30 days, I have completely broken the rules and don’t even care. I’m a rebel like that. I don’t even heed the expiration date on ketchup. I’m that bad. I swear it tastes fine after a year. It really does. Tomatoes are good for you. Anyway, today’s topic was the one that was supposed to be meant for day ten, the game with the best gameplay. A lot of people will likely disagree with me on this one, and maybe “best” is not quite the correct word to use here. The game I will really be writing about is actually the game that has the most fun controls. Like most people, I am not typically a fan of the motion controls of the Wii. Nevertheless, I still have to make an exception because I absolutely loved the controls of The Legend of Zelda: Skyward Sword, a game which I believed used the Wiimote in the most effective way I had ever seen. Continue reading Day 10: Best Gameplay
This post is actually long past due, but yeah, my costume is done. The end. Seeing as I took so darn long to get around to this post, I kind of forgot where I left off, so I’ll try to summarize how I made the rest of the costume.
The Pants: Made Me Furious, Outraged, Sick With Anger!
Okay, so the pants. Making pants is, surprisingly, an easy process. Making pants with socks on the end, with diamond-shaped holes down the front, and that are form-fitting…is not as easy. After sewing together the two pants legs, which were made using some patterns I used for Kefka’s costume, I found they were horrendously big, and it took me many attempts of tightening the pants to make them fit me. The socks were not as hard to add as I expected. I looked at sock patterns on the Internet, and based on what I found, I really only needed to ensure that the legs were extra long to accommodate the feet, and then I added ovals on the bottom for the bottoms of my feet. These made the feet fit quite nicely, and it was a lot comfier than I expected. The holes in the front were made by wearing the pants and putting pins where each corner of the diamond should go. I went with only a few, as I thought making as many diamonds as would be accurate would be really annoying and would ruin the integrity of the pants, seeing as they’d need to be so darn close together. Since my pants were so tight, I really worried about them splitting, but they ended up holding together quite well. Nevertheless, I made sure I put them on carefully. Continue reading Ghirahim Cosplay Status: All Done
What many gamers often point out as being a problem is not having enough time to play as much as they want, and it made me wonder, when we have limited time, what motivates us to spend that time playing games when we could be doing something else? We have various reasons why we might buy a game, but once you’ve spent your hard-earned money on it, what causes you to spend hours playing them when time is often even more limited than our money is? For me, my favorite kinds of games involve good stories and characters, and I can spend countless hours playing them because I want to experience the entire story and see what happens to the characters. But, that doesn’t cover all the genres out there. What about games that have no plot, or at the very least, where the plot is not the focus?
Well, in addition to games with good stories, I do enjoy platformers and other such genres, because I like the satisfaction it brings me to get 100%, story or not. And yet, I recently bought two games on the Wii U that largely don’t really fit either category and which I think act as a good illustration in what might motivate someone to play and what might not. Continue reading What Motivates You to Play?
I had another dream the night of 2/3/15 that I found quite amusing, and it was clearly thanks to playing a lot of Hyrule Warriors at the time this dream occurred. In this dream, there was this large building that was supposed to be the Beast’s castle, except it was also kind of laid out like a house I once lived in, but much bigger. I was locked up in this cell, and when the Beast (is it THE Beast or just Beast?) wasn’t looking, I somehow managed to escape. (The) Beast started looking for me, but he walked really slowly and wasn’t too bright, as he wasn’t very good at spotting me and was rather like those video games where you’re eluding enemies, and you can be standing directly in front of them, but they won’t see you because you’re too far from them. Or they can’t see you even when you’re standing behind a scraggly bush.
The Beast, who sometimes looked like himself and sometimes Bowser from the Super Mario Bros series, walked through the castle, while I managed to stay out of sight. I once went into a room and hid behind an open door with some of my leg still showing, and he walked into the room and completely didn’t see me. Well, I wandered around this castle for quite some time, and I don’t know why I didn’t just try to get out of that place, but I remember two people eventually showing up to help me, one being Fi from The Legend of Zelda: Skyward Sword (who also makes an appearance in Hyrule Warriors) and someone else I don’t remember. It could’ve been Lana from Hyrule Warriors, if I were to guess.
All three of us hid in a bathroom at one point, rather frightened despite our “pursuer’s” slow movements, and then we were in this part of the castle that was especially like my old house, with a middle area that housed stairs and a pantry and the like, so that you could walk through all the rooms in one loop. I remember the Beast walking around this area while myself and my companions were by the stairs going to the upper floor. Ghirahim (from the same game as Fi) then showed up, and we peeked around the corner as he told the Beast where we were, who then turned and started coming in our direction. I then woke up shortly after. I must admit, this dream was strangely fun. I rather liked being friends with Fi. And possibly Lana, but I like Fi better. We simply must do this again sometime.
The night of 11/3/14, I had more of my deranged dreams. I remember one dream where I was at this Renaissance Faire type place dressed as Link from “The Legend of Zelda”. I ran into someone else also dressed as him, whom I had seen before, and they said they liked my costume, but I told them theirs was better. And it was. Yeah… Continue reading The Duck Eludes Hairy Spiders in This Exciting Post
Good day, dear readers. It is finally time I gave you an update on my progress for this year’s masquerade. I’ve been quite busy with all manner of tedious and frustrating things, but it’ll all be worth it. I know it. So, on to all the nifty things I’ve done since the last update: Continue reading Ghirahim Cosplay Update Status: Bothersome