Tag Archives: the legend of zelda

Listmas 2018: Piano Songs (Past and Future)

Since last year, the Duck has returned to the piano with a renewed determination.  In that time, I have taught myself six songs, all of which I recorded and uploaded to our Virtual Bastion Youtube channel.  Those videos have also been posted on my blog and listed below, for added convenience and exposure. Continue reading Listmas 2018: Piano Songs (Past and Future)

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Listmas 2018: Future Cosplay Ideas

If you’ve been following us on Virtual Bastion, you may be familiar with Listmas, a little holiday we celebrate every December.  Listmas involves a rather fun format of blog posts, lists, which can be about anything at all, as long as you’re listing something.  While December at Virtual Bastion is dedicated to gaming lists, I decided to create some non-gaming lists here on my own blog, as well!  To begin, I thought I’d start with something easy…future cosplay ideas! Continue reading Listmas 2018: Future Cosplay Ideas

Day 20: Favorite Video Game Genre

Okay, so we’re two-thirds of the way through the 30 days’ worth of video game posts.  And I still haven’t found a more eloquent way of describing that.  Anyway, we’ve got another “what’s your favorite something-or-other” topic to discuss, my favorite game genre.  As usual, I find this to be a pretty difficult question indeed because I have a wide variety of favorite games spanning several different genres. Continue reading Day 20: Favorite Video Game Genre

Piano Time: Song of Healing and Clock Town

I’ve got two more piano videos for you guys today, both of which come from The Legend of Zelda: Majora’s Mask, one of my dearest and most favorite games of all time.  The songs in question are the Song of Healing and Clock Town.  I’m particularly proud of the video I put together for the Song of Healing.  I wanted it to tell a story, and I think it did?  Hope you guys enjoy!
Continue reading Piano Time: Song of Healing and Clock Town

Breath of the Wild: A Review

It is probably safe to say that The Legend of Zelda series is one of the most beloved in video game history.  With a history of 30 years and counting, it is only natural, then, that such a series would need to change, either to keep up with improving technology or to prevent itself from becoming stale.  For these reasons, the series has indeed undergone many changes in its long history, with varying levels of success.

Ocarina of Time was revolutionary for the series just as Super Mario 64 was for the Super Mario Bros. franchise, for the Nintendo 64 characterized the grand change from the 2D games of the Super Nintendo era to brilliant, albeit rather polygonal, 3D.  With the GameCube, we started seeing larger worlds with Wind Waker’s Great Sea and Twilight Princess’s expanded version of Hyrule.  Twilight Princess also remains, to my knowledge, the only T-rated game in the franchise (probably because of Thelma’s…upper body), as this was apparently the series’ attempt to become darker and more adult.  Skyward Sword for the Wii tried to mix things up further by placing some of the game’s challenges outside the dungeons and incorporating advanced motion controls. Continue reading Breath of the Wild: A Review

Coming in Three Days

Hey everyone, I’m interrupting my usually scheduled blog posts to present a trailer video I made for an upcoming gameplay series starting this Wednesday, November 23, on our United We Game Youtube channel.  It’s a very special game that is very dear to my heart, and I can only hope a good number of people decide to join me in this adventure!  And please excuse my video editing skills.  I’m still learning! Continue reading Coming in Three Days

How Retro Can You Go: A Discussion of Spooniness

There are some gamers who openly admit that they have no desire to play older games because they prefer the more advanced, better looking games of today.  There are others who say that gameplay is the only thing that matters, so if a game is good, no matter how old it is, they will play it.  I am usually in the latter category, but over the past year, I have realized that I, too, have a limit for how far back into the past I can go and still enjoy gaming.  I think every gamer has this limit.  Mine is the SNES, with a few exceptions.

You see, I once believed that I could play any game, despite its age, and enjoy it as long as it was a good game.  I had plenty of SNES games I loved, and one day, I thought I’d travel just a little farther back in time and download a few Virtual Console games for the NES.  These games were the original Legend of Zelda and Metroid games.  Being classic games that marked the beginning of two amazing franchises, surely I couldn’t go wrong.  Right?

Wrong. Continue reading How Retro Can You Go: A Discussion of Spooniness

Day 10: Best Gameplay

Whenever I am low on ideas, it is always easy to fall back on my trusty 30-day video game topics.  While it was meant to take place over the course of 30 days, I have completely broken the rules and don’t even care.  I’m a rebel like that.  I don’t even heed the expiration date on ketchup.  I’m that bad.  I swear it tastes fine after a year.  It really does.  Tomatoes are good for you.  Anyway, today’s topic was the one that was supposed to be meant for day ten, the game with the best gameplay.  A lot of people will likely disagree with me on this one, and maybe “best” is not quite the correct word to use here.  The game I will really be writing about is actually the game that has the most fun controls.  Like most people, I am not typically a fan of the motion controls of the Wii.  Nevertheless, I still have to make an exception because I absolutely loved the controls of The Legend of Zelda: Skyward Sword, a game which I believed used the Wiimote in the most effective way I had ever seen. Continue reading Day 10: Best Gameplay

Ghirahim Cosplay Status: All Done

This post is actually long past due, but yeah, my costume is done.  The end.  Seeing as I took so darn long to get around to this post, I kind of forgot where I left off, so I’ll try to summarize how I made the rest of the costume.

            The Pants: Made Me Furious, Outraged, Sick With Anger!

Okay, so the pants.  Making pants is, surprisingly, an easy process.  Making pants with socks on the end, with diamond-shaped holes down the front, and that are form-fitting…is not as easy.  After sewing together the two pants legs, which were made using some patterns I used for Kefka’s costume, I found they were horrendously big, and it took me many attempts of tightening the pants to make them fit me.  The socks were not as hard to add as I expected.  I looked at sock patterns on the Internet, and based on what I found, I really only needed to ensure that the legs were extra long to accommodate the feet, and then I added ovals on the bottom for the bottoms of my feet.  These made the feet fit quite nicely, and it was a lot comfier than I expected.  The holes in the front were made by wearing the pants and putting pins where each corner of the diamond should go.  I went with only a few, as I thought making as many diamonds as would be accurate would be really annoying and would ruin the integrity of the pants, seeing as they’d need to be so darn close together.  Since my pants were so tight, I really worried about them splitting, but they ended up holding together quite well.  Nevertheless, I made sure I put them on carefully. Continue reading Ghirahim Cosplay Status: All Done

What Motivates You to Play?

What many gamers often point out as being a problem is not having enough time to play as much as they want, and it made me wonder, when we have limited time, what motivates us to spend that time playing games when we could be doing something else? We have various reasons why we might buy a game, but once you’ve spent your hard-earned money on it, what causes you to spend hours playing them when time is often even more limited than our money is? For me, my favorite kinds of games involve good stories and characters, and I can spend countless hours playing them because I want to experience the entire story and see what happens to the characters. But, that doesn’t cover all the genres out there. What about games that have no plot, or at the very least, where the plot is not the focus?

Well, in addition to games with good stories, I do enjoy platformers and other such genres, because I like the satisfaction it brings me to get 100%, story or not. And yet, I recently bought two games on the Wii U that largely don’t really fit either category and which I think act as a good illustration in what might motivate someone to play and what might not. Continue reading What Motivates You to Play?