Out of all the demos I’ve played thus far, my favorites have easily been Unravel and the subject of today’s post, Tearaway Unfolded. Initially known simply as Tearaway on the PS Vita, this remake for the PS4 makes use of the controller’s motion controls and touchpad. The game has a really adorable papercraft aesthetic, and you can even customize your character. From the very moment the game begins, it just oozes charm as two disembodied voices switch between various TV channels, only to grow bored and decide that my chosen messenger and I (the player is referred to as “You”) should go on an adventure where we’re tasked with delivering a letter to the Yous’ world through the big hole that opened up in the sky.Continue reading Tearaway Unfolded: Demo Review
I always like to do something special for October, so this year, I decided to create a set of four Little Nightmares pictures. In a fashion similar to my Haunted Mansion pictures from last year, these new drawings were colored using the color palettes that you can find at this link. While I’ve been slowly posting these pictures to my Deviant Art account, my dear readers get an early look at my fourth and final picture, which I plan to post to DA on Halloween.Continue reading Little Nightmares Color Palettes for October 2021
Every October, I try to draw something special for the spookiest time of the year. Last year was a set of Haunted Mansion color palette pictures. This year, I’m doing the same thing, except the theme is going to be Little Nightmares instead. As I prepared, I practiced drawing a bunch of characters from the series (excluding Very Little Nightmares, which I’ve never played) using screenshots, concept art, and reference sheets created by TheCreatorsEye on Deviant Art (who has been working for the last few years on an excellent Little Nightmares comic that is updated on Tuesdays, by the way).Continue reading Little Nightmares Face Practice
Join Six, the little girl in the yellow raincoat, as she attempts to escape from the Maw and its monstrous inhabitants!
The night of April 26, 2021, I dreamt of the terrifying school teacher from the horror game, Little Nightmares 2. She is easily one of the most frightening things in the series, thanks largely to a neck that can stretch to horrifying lengths. It is no wonder then that she would be the focus of my dreams, even when I finished the game a couple months ago. I dreamt that I was competing with someone (no idea who he was, though) to see who could beat Little Nightmares 2 the quickest. I felt I had an advantage because I, unlike my competitor, had beaten the game before, so it was not unexpected when I reached chapter 2 while he was still in chapter 1.Continue reading Evading the Teacher: A Little Nightmares Dream
I just revisited Little Nightmares 2 and got 100% of the trophies in the game! I had missed practically everything, but thanks to a guide I found on YouTube, it didn’t take me long to get every trophy, including finding every spooky shadow child and every hat (minus two that must be part of the Nome’s Attic DLC?). Interesting events are as follows:Continue reading I Just Got Platinum in Little Nightmares 2
Over the next five days, we’ll be working our way through the recently released horror game, Little Nightmares 2!
Since playing Little Nightmares back in October, I have been anxiously awaiting the third and final Secrets of the Maw DLC so that we could finally learn all there is to know (more or less) about the Maw and its bizarre inhabitants. If you’re curious to read a review about the game, I have already written one that I believe is still relevant, which can be found here. This post will not be focusing on reviewing the game, but rather, the DLC and what, if anything, was answered with the release of the Residence on February 23. Continue reading Did the Residence Answer My Questions?
Over the years, I have had an increasingly strong belief that gaming was not quite what it used to be. I was convinced that the “glory days” of the mid-90’s to early 2000’s had come to an end, for one reason or another. I missed old-school platformers like Banjo-Kazooie. I bemoaned the fact that many of my favorite series had either died off entirely or been reduced to husks of their former selves.
Fortunately, in recent months, I have come to shed these pessimistic sentiments, realizing in the process that such thoughts were, well, ridiculous. Modern gaming is no better, and no worse, than it’s ever been. It’s just different. And that’s actually…a really good thing. I mean, if Yooka-Laylee, a game released earlier this year, has taught me anything, it’s that resurrecting an old style of game that we all used to love is not the way to go. That was then. This is now. Go ahead and enjoy the games of the past (I certainly do), but as far as the future of gaming is concerned, I need to stop focusing on what games USED to be like and instead set my sights on what they ARE today. Continue reading Little Nightmares is More Like a Dream Come True