Tag Archives: squaresoft

FFV and the Joy of Feeling Competent

I have mentioned it from time to time, but over the last few years, I’ve been trying to catch up on a whole bunch of retro games I had missed.  And at this point, I’m largely done.  Sure, there are definitely more retro games out there that I should play one day, but as for the games I really wanted to check off my list, this goal has been met.  Final Fantasy 4-9, Chrono Trigger and Chrono Cross, EarthBound, Super Metroid, Super Mario RPG, all present and accounted for.  The last one on my list to play was Final Fantasy V, which, like Final Fantasy IV, is probably pretty obscure for anyone who hasn’t been playing Final Fantasy since the beginning.  (Thank you, Kingdom Hearts.  You introduced even non-Final Fantasy fans to characters like Cloud and Squall, but not once do you mention FF6 and prior.  With the exception of Setzer, of all people.  Setzer.)

Final Fantasy 4 and 5 were the only games not explicitly on my list, but they came with Chrono Trigger and Final Fantasy 6, respectively, and who am I to pass up on an essentially free pair of games?  While FF4 was merely to pass the time and to say with confidence that, yes, I’ve played Final Fantasy 4, I must say that I enjoyed Final Fantasy 5 far more than I expected to.  Let me summarize the game a bit for anyone who might not be familiar with it. Continue reading FFV and the Joy of Feeling Competent

How Retro Can You Go: A Discussion of Spooniness

There are some gamers who openly admit that they have no desire to play older games because they prefer the more advanced, better looking games of today.  There are others who say that gameplay is the only thing that matters, so if a game is good, no matter how old it is, they will play it.  I am usually in the latter category, but over the past year, I have realized that I, too, have a limit for how far back into the past I can go and still enjoy gaming.  I think every gamer has this limit.  Mine is the SNES, with a few exceptions.

You see, I once believed that I could play any game, despite its age, and enjoy it as long as it was a good game.  I had plenty of SNES games I loved, and one day, I thought I’d travel just a little farther back in time and download a few Virtual Console games for the NES.  These games were the original Legend of Zelda and Metroid games.  Being classic games that marked the beginning of two amazing franchises, surely I couldn’t go wrong.  Right?

Wrong. Continue reading How Retro Can You Go: A Discussion of Spooniness

Top Songs from KH2.5

Some time ago, I took a break from the long-awaited Kingdom Hearts 2 Final Mix, which wasn’t released in my part of the globe until about a decade after its release in Japan.  While I enjoyed the game immensely, I never could come up with a good topic in order to write about it, so I put off a post for the game.  You see, I beat the game, but I still had more extras to complete, and I was growing a bit tired of this good, but large, adventure.  I ended up quitting for a time to play Ni no Kuni, and then Portal 1 and 2, and then Final Fantasy XIII: Lightning Returns….  So, in the end, I didn’t end up returning to this game as soon as I planned.  And so I decided I may as well at least get the music post over and done with.  What a good attitude I have.  And so I share with you all my top five songs from Kingdom Hearts 2 (with only one exclusively from Final Mix). Continue reading Top Songs from KH2.5

The Duck Almost Has My Memories Stolen by FFIX Characters

I had this rather spooky dream the night of 9/22/14. I’m not sure how well I remember it, but I do remember the most important details. I remember there were these certain creatures, and if you touched them, you would lose your memories. But, what made them even more frightening was the fact that you wouldn’t lose your memories until after you woke up in the morning. So if you touched one, you wouldn’t know if it would cause you to lose your memories until the following day, which would be a mighty stressful thing to wait for.

Several times in my dream, I saw these creatures lying on the ground. I don’t know if they were dead or just injured, and I didn’t know which ones were bad and which were okay. Now, of course, it would be best if I just didn’t touch any of them to begin with, but for whatever reason, these other people and I had to help them or take them somewhere or something. I don’t remember. So you’d have to figure out how to do this without touching them with your skin. I looked for long gloves to wear, but what if they weren’t long enough, and the thing touched my arm? I also looked for fabric to wrap my hands in, but what if the fabric was too thin? Would that not provide any protection? Continue reading The Duck Almost Has My Memories Stolen by FFIX Characters

What Makes a Game a Sequel?

I recently played and beat Chrono Cross, and let me tell you, it was quite a struggle.  Due to a leveling up system where you really only level up when you beat a boss or when you fight the first few enemies after a boss, I had lots of frustration trying to defeat enemies that were just too tough for me, which was helped when I got the Mastermune, but still.  I nearly quit the game several times due to this, and while I can now say that I did enjoy it, I still have mixed feelings about it.  I loved the battle system, even though I didn’t like that most battles were pointless due to your stats never going up.  I thought the story was interesting, while at the same time, I just couldn’t get attached to any of the characters.

But, what bugged me most, until I learned to accept it, was the fact that this really didn’t seem like a sequel to Chrono Trigger, and it got me thinking: What does a game have to include in order to be called a sequel? Continue reading What Makes a Game a Sequel?

I Don’t Have the Patience for Multiple Endings

As I’ve been saying, I have been busy catching up on a bunch of old games I was told were the duck’s quack, and one game I beat rather recently was “Chrono Trigger”, a game made by the same developers as “Final Fantasy”. The story involves our heroes traveling through time in their efforts to prevent the monster Lavos from bursting forth from the surface of the planet and causing the apocalypse.  While I would have liked to have had a better main villain than a monster, I definitely see why people have so many good things to say about it.

What I think I loved most about this game, aside from the absence of random battles, was the fact that your actions had an impact on what happened.  That’s what I always thought RPG’s were supposed to do, but more often than not, you really get no more say in the direction of the plot than what your character’s name is and what sword they tote around.  But, this game actually gives you many optional sidequests you can complete that will change the future and the game’s ending, as well. Continue reading I Don’t Have the Patience for Multiple Endings

Top Songs from FFIX

I’m really losing inspiration for how to begin posts on top songs. Not that I’ve ever been good at it, really. Ahem, well, anyway, today’s post is on the top 10 songs from “Final Fantasy IX”, a game I judged before I even got to know it. But, once I got into it, I realized it was quite a good game indeed, and I found that it had a good number of beautiful and emotional songs, as well. And so, without subjecting you to anymore rambling than necessary, my list, from the least best to the most best… Continue reading Top Songs from FFIX

Why I Shouldn’t Have Judged FFIX

As I work my way through the old Squaresoft games, the next one I tried was “Final Fantasy IX”. When I first started this game, my initial impressions were not great, and I think a lot of it had to do with the game straying from what I expected it to be. You see, most “Final Fantasy” games tend to be more on the serious side, while this one was rather goofy. Plus, many of the games kind of have a mix of fantasy and sci-fi, while this one was more strictly fantasy, another thing that rather disappointed me. And I was unsure about the style of graphics. So I was being pretty judgmental about this game, I think.

Because there really is nothing wrong with this game. It was a lot of fun. I really liked some of the characters. (Freya was awesome. Vivi was awesome. And Eiko was just plain adorable.) I also liked that the characters had unique abilities, so there was some actual strategy in who you chose for your party, when in most games, the characters really aren’t distinguishable from each other in anything more than appearance. It had a good story, as well, even if I never understand the plots in these games. And Kuja was a pretty interesting villain, even if I really wish he didn’t wear what appears to be a thong. I really don’t understand that decision. Not by him. Not by the company. Not by anything in existence in the universe. Continue reading Why I Shouldn’t Have Judged FFIX