As you can see, I’m still working my way through the 30 days’ worth of video game topics, and I’ve just managed to get a couple days past the halfway point. Yay for me! Day 17’s topic is my favorite antagonist. For me, talking about my favorite of anything can be difficult because my favorites change all the time. Which is something that kind of bugs me about myself. Duck, you are a fickle, unpredictable creature. Stop it! Ahem, well, the arbitrary list of topics says I must discuss my favorite antagonist, so I’m going to pick the villain I’ve probably liked for the longest span of time, Dr. Nefarious. Continue reading Day 17: Favorite Antagonist
It was thanks to a simple advertisement inside the case of Uncharted 4 that I first learned about The Last Guardian. It was the majestic form of the massive beast called Trico that got my attention, and it was for that reason that I got the game some while later for the Christmas of 2017. Much of the time, my expectations for a game are not indicative of the real experience. Strangely enough, however, this time, I think I was fairly spot on.
The Last Guardian is…an interesting game about a nameless boy and a huge creature quite similar to a griffin, if griffins have the face of a dog and the grace of a cat. You spend the entire game traversing ruins and solving puzzles with the assistance of your newfound companion, and I think the entire experience can be divided into two very distinct parts, the gameplay itself and the bond you form with Trico. Continue reading My Time With Trico in the Last Guardian
I started my second playthrough of Final Fantasy XII in early December 2016. Nearly a year later, I have finally completed it (it took so long because I took a lot of breaks, particularly to play The Legend of Zelda: Breath of the Wild). I am proud to say that I got far closer to 100% completion than last time, though there are still two things that remain incomplete, the Yiazmat hunt and the Bestiary, the former of which was brutal and just not worth my time. As far as the latter task goes…once I couldn’t defeat Yiazmat, I lost the motivation to bother with the Bestiary.
Nevertheless, I have plenty of accomplishments I can cite. I defeated every Esper, including Ultima and Zodiark. I defeated Marks 1-44. I even leveled up Vaan to level 99, Balthier to very nearly that high, and everyone else to about 90, making the final boss absurdly easy. One goal I had made when starting out was to complete this game using strategies more complex than my old “brute force method”, and I more or less did. At the very least, I used the Gambit system far more, and I used some basic strategies, one of which I will detail below. Continue reading Final Fantasy XII Has Finally Come to a Close
Over the past however many months, I have been posting the occasional updates on my progress through Final Fantasy XII and my quest to improve my general RPG-skills. Well, at this point, I have seriously been playing this game for probably a good year now. Maybe more. Probably more. I’ve lost track. All I know is that I’m around 186 hours at this point. 186! Frankly, it’s scary how much of one’s time RPG’s are able to eat up. Scary…yeah…
Well, seeing as I’ve made massive amounts of progress in this game since my last post on the subject, I thought I’d give you guys a quick update. While I am STILL not done, I am super close. It’s just that, at the moment, I’m locked in eternal combat with Yiazmat, so I don’t know when I’ll be getting around to the final stretch of the game. But I get ahead of myself. Like I said, I am super close to completing the story, though at this point, I have no idea what the game’s even about anymore. I see Bahamut on my world map. I’m supposed to go there…I think. I know nothing else. Continue reading Yes, I Am Still Playing FFXII
You may recall this past year that I have been discussing with decent regularity my general incompetence when it comes to RPGs. For the longest time, I have been employing the “beat it senseless” method of defeating my foes. When that fails, I proceed to plan B, the “level up a whole bunch and try beating it senseless again” method, which, in all honesty, works far more often than it has any right to. Nevertheless, I was rather ashamed of myself and my apparent lack of skills in a genre I should have been more than familiar with by now.
Well, folks, I think that’s all beginning to change. Remember my previous post about my return to Final Fantasy 12? Last I left you all, I was tasked with travelling through Golmore Jungle in order to visit some dude with a fancy title who lives on a mountain. I do understand the story thus far better than that sentence suggests, but in order to be more specific, it would require looking online for various correct spellings, which I feel is unnecessary. If you’ve played the game, then you know what I’m talking about. If not, then they would be no more than mere words to you anyway. Continue reading Honing My RPG-Skills with Final Fantasy XII
For the past several years, I have intended to return to Final Fantasy XII for my second playthrough. But, as is often the case, what I intend to do and what actually happens are two very different things. I repeatedly had other games to play, keeping the twelfth numbered installment in the Final Fantasy series on the shelf. Plus, I have to admit that I always had a bit of a grudge against the game. I remembered being pretty apathetic towards the characters, I wasn’t very fond of a politics-related storyline, and… Now this last one is kind of silly, but…I thought the game was too big.
Too big, eh? I like large open worlds to explore far more than I like cramped or linear stages with little freedom to move around. I love searching through every nook and cranny and discovering new things, a task that is, naturally, far more rewarding in a large world than a small one. And yet, I recall several times in the past saying I didn’t like FF12 because it was too big. What’s the deal?
Gee, I sure hate that this game gives me more than my money’s worth. Continue reading A Triumphant Return to Final Fantasy XII
I have mentioned it from time to time, but over the last few years, I’ve been trying to catch up on a whole bunch of retro games I had missed. And at this point, I’m largely done. Sure, there are definitely more retro games out there that I should play one day, but as for the games I really wanted to check off my list, this goal has been met. Final Fantasy 4-9, Chrono Trigger and Chrono Cross, EarthBound, Super Metroid, Super Mario RPG, all present and accounted for. The last one on my list to play was Final Fantasy V, which, like Final Fantasy IV, is probably pretty obscure for anyone who hasn’t been playing Final Fantasy since the beginning. (Thank you, Kingdom Hearts. You introduced even non-Final Fantasy fans to characters like Cloud and Squall, but not once do you mention FF6 and prior. With the exception of Setzer, of all people. Setzer.)
Final Fantasy 4 and 5 were the only games not explicitly on my list, but they came with Chrono Trigger and Final Fantasy 6, respectively, and who am I to pass up on an essentially free pair of games? While FF4 was merely to pass the time and to say with confidence that, yes, I’ve played Final Fantasy 4, I must say that I enjoyed Final Fantasy 5 far more than I expected to. Let me summarize the game a bit for anyone who might not be familiar with it. Continue reading FFV and the Joy of Feeling Competent
Sometimes, it feels as if certain games come to exist in my house thanks to pure fate. Most of my games I seek out myself, but Uncharted is one series I never once put my mind to acquiring, and yet, here I stand the owner of not one, but two, entries from the series. The main reason why Uncharted never really appealed to me was because I’ve never been a fan of games that are too…realistic, I guess? There’s just something about games that feature realistic-looking humans or even just good, ol’ planet Earth that don’t appeal to me. (I mean, the Sly Cooper series seems to take place on Earth, but it’s populated by anthropomorphic animals, which is okay in my book.)
When I bought my PS3, it was accompanied by Uncharted 3. I decided to play the game, since I had it in my possession, after all, and while it was pretty cool, I quickly forgot about it shortly after completion. For a short while, I considered checking out the first two games, and then that just never happened. And yet, that was certainly not the last I would see of the series, even if I didn’t know it at the time. It was with the recent purchase of my PS4 that another Uncharted game snuck its way into my gaming shelf once more, the fourth (and final?) entry in the series.
Fancy seeing you here, Nathan Drake. Long time no see. Continue reading Uncharted, We Meet Again
The newest of the 30-day video game topics is my current or most recent video game-themed wallpaper. As much as I would like to have actual video game wallpaper, I’m assuming they must mean my computer’s desktop. And due to my obvious level of obsession with all things gaming, it should come as no surprise to anyone that I do indeed have a video game desktop.
I actually went through many different images for my desktop in the semi-distant past. I…don’t remember most of them, but I do recall having a screenshot of the secret ending of Donkey Kong Country 2, where the Kongs are gazing at the sunset, along with a Jak 2 screensaver. That’s right, there was a Jak 2 screensaver, which I earned by completing this odd, little game on the game’s official web site. It had Jak sitting in jail, looking bored, while bugs crawled around and the sky outside would change depending on the time of day. Kind of…weird, to say the last. Continue reading Day 14: Current (or Most Recent) Gaming Wallpaper
There are some gamers who openly admit that they have no desire to play older games because they prefer the more advanced, better looking games of today. There are others who say that gameplay is the only thing that matters, so if a game is good, no matter how old it is, they will play it. I am usually in the latter category, but over the past year, I have realized that I, too, have a limit for how far back into the past I can go and still enjoy gaming. I think every gamer has this limit. Mine is the SNES, with a few exceptions.
You see, I once believed that I could play any game, despite its age, and enjoy it as long as it was a good game. I had plenty of SNES games I loved, and one day, I thought I’d travel just a little farther back in time and download a few Virtual Console games for the NES. These games were the original Legend of Zelda and Metroid games. Being classic games that marked the beginning of two amazing franchises, surely I couldn’t go wrong. Right?