Song of the Deep had been on my radar for a long time, largely because it was made by Insomniac, the creators of one of my favorite gaming franchises, Ratchet & Clank. The game is an underwater Metroidvania where you control a submarine built by a girl named Merryn who makes it her goal to find her father, who went missing at sea. In true Metroidvania fashion, the game is a labyrinth of underwater passages, your means of progression tied to finding new upgrades for your submarine.
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