Tag Archives: review

Shady Part of Me: A Girl and Her Shadow Unite

Shady Part of Me is a unique puzzle-platformer where a girl and her shadow work together to solve puzzles and progress through a watercolor landscape. The two main characters are opposites. The girl is afraid of light and must hide in the shadows, while her shadow must remain in the light and uses shadows as platforms. The story revolves around mental illness and the girls’ journey as they work their way through their fears. It’s such a simple, yet brilliant, concept that opens the way to some seriously clever puzzles.

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Subnautica: A “Broken” Masterpiece

Always on the lookout for good sales on digital games, easily the best deal I ever got was when I downloaded Subnautica for free, thanks to PlayStation’s whole “Play at Home” program.  Having already seen Youtuber 8-BitRyan play the game online, I never really intended on playing Subnautica for myself, as awesome as it looked.  But I simply couldn’t pass up such a great opportunity.  Now that I have (almost) finished the game, I can say that Subnautica is easily one of the greatest games I’ve ever played…and also one of the most flawed.

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Terraria: Demo Review

To be honest, I tend to get rather overwhelmed by games that give me too much freedom.  A game that can be played almost endlessly is more akin to a nightmare to me than the exciting prospect that it really should be.  Sure, I do like freedom in my games, freedom to complete a challenge differently than someone else, freedom to finish tasks in any order.  But in general, I prefer structure and clearly defined goals.  That is why I’ve never really been interested in popular games like Minecraft and Terraria.  Nevertheless, because it’s sometimes fun to try something new, I decided to download the demo for the latter.  And confusion ensued.

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Unravel: Demo Review

A game which has crossed my path a lot lately is an intriguing little game called Unravel.  In this puzzle platformer, you play as a little yarn creature called…ahem, Yarny.  It looked promising, but at the same time, I was a bit reluctant.  I think I was worried Yarny (based on the name, no doubt) would be an annoying, overly cutesy little bugger.  Maybe an odd reason for avoiding a game, but alas, I kept passing over it until I realized that Unravel had a free demo.  Well, it would seem the time for excuses was over.

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Pillar (MichaelArts): Demo Review

While most of the demos I had played recently have been pretty good, there is one in particular that I was grateful I hadn’t paid any actual money for.  This would be a demo I played for a game called Pillar.  Haven’t heard of it?  Well, no wonder, because if you try to look it up, more than likely you’ll be presented with a list of games with similar names, including a game called…The Pillar (emphasis on “the”).  To distinguish this from other games with similar titles, this is the Pillar game developed by a guy named Michael Hicks.

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How Abzu Helped Me Overcome an Irrational Fear

Around Thanksgiving of 2020, I was browsing the Nintendo and PlayStation stores for some great deals.  One of the best was a 90% discount on a game called Abzu, which I got for $2 (its usual price is $20).  If it wasn’t for the cheap price, I might not have bought this game because part of me worried it would be a tad boring.  Relaxing, yes, but otherwise uninteresting.  Fortunately, I was very wrong, and this post is going to cover both my review of the game and, as the title suggests, a personal tale of my own.

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The Mooseman: Beautiful, Eerie, Yet Unsatisfying

Ever since I have begun buying digital games, I have found no shortage of interesting, artsy looking options.  Beautiful they may be, but more often than not, these games prove why you shouldn’t judge something based on looks alone.  The most recent example of this is The Mooseman, an extremely intriguing looking game that is meant to explore the ancient mythology of Finno-Ugric culture.

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Earthlock: Demo Review

As I peruse the demos currently available on the PlayStation Store, I am bombarded with a staggering number of similar looking RPGs.  Typically a genre that consumes a whole lot of one’s time, RPGs are kind of a big commitment, and so it makes sense to check out the demo first in order to decide if this is a game I want to spend a lot of time with.  One such RPG that stood out to me was Earthlock.

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Trine 2: Demo Review

One of the games I grew up with was The Lost Vikings for the SNES, where you would control three unique characters in order to solve puzzles and reach the exit alive.  Recently, I downloaded a demo of a game called Trine 2: The Complete Story that feels somewhat similar.  You control three characters, Amadeus the wizard, who can levitate objects and create blocks out of thin air, Pontius the knight, who is equipped with a sword and shield, and Zoya the thief, who is armed with her bow and trusty grappling hook.

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Spelunky: Demo Review

Spelunky falls into a broad category of games that I have heard good things about, but have never actually played.  Thanks to the trial version that I downloaded on the PS4, I finally had a chance to experience this game for myself.  Though my initial impression was fairly neutral, I quickly grew to appreciate Spelunky for its high difficulty and randomly generated levels, where you never quite know what’s going to happen.

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