Tag Archives: retro

Psychonauts Playthrough on Virtual Bastion

Join us for our playthrough of Psychonauts, a game about a boy named Razputin who runs away from home to the Whispering Rock Psychic Summer Camp in order to train to become a Psychonaut. But something suspicious is clearly afoot when fellow kids’ brains start to go missing….

Video from YouTube User: Virtual Bastion

Conker’s Bad Fur Day Playthrough on Virtual Bastion

Join us for our playthrough of Conker’s Bad Fur Day, which follows the comical adventures of a squirrel with a drinking problem as he attempts to return home to his girlfriend. (Be aware that this game is rated M, so mature audiences only!)

Video from YouTube User: Virtual Bastion

I Have Mixed Feelings for Psychonauts

Recently, I’ve been hearing a lot about Psychonauts 2, the highly anticipated sequel to, well, the first Psychonauts game, which released all the way back in 2005.  Intrigued, I was not quite ready to jump straight into the sequel when I had yet to play the original, so I downloaded Psychonauts on my PS4 and gave it a try.  Having now completed the game, does it make me want to try the sequel?  Well, this review will soon answer that question, so read on, dear readers!

Continue reading I Have Mixed Feelings for Psychonauts

Kirby’s Dream Land 3 Review

For the last ten years, Kirby’s Dream Land 3 and I have kept passing each other by, with no more than mere glances in the other’s direction before ultimately going our separate ways.  Whether in the form of a physical SNES cartridge or a quick download vie the Wii U Virtual Console, I have had multiple opportunities to play the game, but have always chosen to spend my money on the highly praised Kirby Super Star instead.  Finally, with the release of the SNES collection provided by the Switch Online service, I hadn’t any reason to ignore this game any longer.  And now, in this post, I answer the question: do I regret taking so long to play this game?  Well…yes and no. Continue reading Kirby’s Dream Land 3 Review

I Finally Played Yoshi’s Island

The most I knew about Yoshi’s Island was the fact that most (if not all) people who play it find baby Mario’s crying extremely aggravating.  In fact, I knew there were several Yoshi games out there, and I didn’t even know which one it was that included such a…unique feature.  (I was mainly confused about the difference between Yoshi’s Island on the SNES and Yoshi’s Story on the N64.)  When the Switch Online provided us with a collection of SNES games, I knew it was time to finally play Yoshi’s Island, the cover art telling me right away that…oh, this is the game with baby Mario.  I see… Continue reading I Finally Played Yoshi’s Island

Knights of the Round is Overpowered (and I’m Glad)

In the near past, I had been working through my second playthrough of the amazing Final Fantasy VII, a PS1 classic that surely needs no introduction.  While I adore this game and am happy to say it is one of the few games I went into with high expectations, and was not disappointed, I gotta say I hate the final boss.  The first part, Jenova-Synthesis, is fine.  Bizarro Sephiroth is really…bizarre, but not that bad once I started fighting this monstrosity properly.  But the weirdly-named Safer Sephiroth (what makes him so safe?) is pure agony because of the super boring, super long, Supernova attack. Continue reading Knights of the Round is Overpowered (and I’m Glad)

Fun with FF7’s Chocobo Breeding

When I play video games, I usually enjoy focusing on the main game first and foremost.  Anything outside that, more often than not, feels like a waste of my time.  And yet, when I give said diversions a chance, they often turn out to be much more fun than I would have expected.  A recent example was Final Fantasy VIII’s Triple Triad, a deceptively simple card game that ended up being way more addicting than I ever could have imagined.  The newest story I have to tell pertains to the Chocobo breeding in Final Fantasy VII. Continue reading Fun with FF7’s Chocobo Breeding

FFV and the Joy of Feeling Competent

I have mentioned it from time to time, but over the last few years, I’ve been trying to catch up on a whole bunch of retro games I had missed.  And at this point, I’m largely done.  Sure, there are definitely more retro games out there that I should play one day, but as for the games I really wanted to check off my list, this goal has been met.  Final Fantasy 4-9, Chrono Trigger and Chrono Cross, EarthBound, Super Metroid, Super Mario RPG, all present and accounted for.  The last one on my list to play was Final Fantasy V, which, like Final Fantasy IV, is probably pretty obscure for anyone who hasn’t been playing Final Fantasy since the beginning.  (Thank you, Kingdom Hearts.  You introduced even non-Final Fantasy fans to characters like Cloud and Squall, but not once do you mention FF6 and prior.  With the exception of Setzer, of all people.  Setzer.)

Final Fantasy 4 and 5 were the only games not explicitly on my list, but they came with Chrono Trigger and Final Fantasy 6, respectively, and who am I to pass up on an essentially free pair of games?  While FF4 was merely to pass the time and to say with confidence that, yes, I’ve played Final Fantasy 4, I must say that I enjoyed Final Fantasy 5 far more than I expected to.  Let me summarize the game a bit for anyone who might not be familiar with it. Continue reading FFV and the Joy of Feeling Competent

EarthBound and Why I Find Pizza and Burgers Relatable

Part of what makes video games fun is that they allow us to experience things not possible in real life.  We can visit fantasy worlds, wield immense power, and ultimately save the world, or even the universe, from evil.  In most cases anyway.  Part of the thrill that comes from video games is the unfamiliar.  It’s why I’d much rather watch a fantasy or sci-fi movie than one that takes place in the real world with regular people.  That all kind of changed with a game I recently completed.  EarthBound.

EarthBound had been on my to-do list for a long time, like Final Fantasy VII and Super Metroid, but it took me a long time to play it because I didn’t have access to it until recently.  I originally heard of the game thanks to Super Smash Bros and its inclusion of Ness, a seemingly normal boy with psychic powers.  I admit I was unimpressed by Ness (unintentional rhyme) at the time, considering I had no idea who he was, but as the years went by, I heard people talking more and more often about how amazing the game he hailed from was.  It wasn’t until March of 2016, however, that I finally got my hands on it, thanks to my dear Wii U’s Virtual Console. Continue reading EarthBound and Why I Find Pizza and Burgers Relatable

The Great Mysteries of Rayman 2

After spending the last several hundred hours of my game time playing RPGs (no joke), I needed a break.  The only games currently in my backlog at the moment are Final Fantasy IV and V, so I decided I would instead need to revisit something I had played before.  Being in quite a Rayman mood after replaying Rayman Origins, I decided to connect the good, ol’ N64 and replay some of my old favorites, Rayman 2: The Great Escape and the Banjo-Kazooie games.  (Obviously, Banjo-Kazooie in no way relates to Rayman, but I may as well play them while the console’s plugged in.)

I can’t tell you how many times I’ve played this game, but I didn’t find it one bit less enjoyable than every time prior.  I mean it, I had a great time with this game, and there is one thing that always struck me about this game that really makes it stand out from anything else I’ve ever played.  The mystery. Continue reading The Great Mysteries of Rayman 2