As I’ve been saying, I have been busy catching up on a bunch of old games I was told were the duck’s quack, and one game I beat rather recently was “Chrono Trigger”, a game made by the same developers as “Final Fantasy”. The story involves our heroes traveling through time in their efforts to prevent the monster Lavos from bursting forth from the surface of the planet and causing the apocalypse. While I would have liked to have had a better main villain than a monster, I definitely see why people have so many good things to say about it.
What I think I loved most about this game, aside from the absence of random battles, was the fact that your actions had an impact on what happened. That’s what I always thought RPG’s were supposed to do, but more often than not, you really get no more say in the direction of the plot than what your character’s name is and what sword they tote around. But, this game actually gives you many optional sidequests you can complete that will change the future and the game’s ending, as well. Continue reading I Don’t Have the Patience for Multiple Endings