Tag Archives: nintendo

Summer in Mara: Demo Review

In recent years, I’ve been finding myself increasingly interested in playing relaxing games, so when I downloaded the demo for Summer in Mara, I was quite curious to see if this was the next casual game to add to my library.  This game seems like it could be a bit like Harvest Moon meets Animal Crossing: New Horizons, where you can farm, craft, and cook on your own tropical island.

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Cogen: Sword of Rewind: Demo Review

Cogen: Sword of Rewind is a 2D action game where you have the ability to rewind time by up to 3 seconds using the Ouroboros System, a feature of Kohaku’s talking sword, ExeBreaker.  In a way, the game gave me some old-school Mega Man vibes, with the high difficulty, side-scrolling gameplay, and the buttload of robots you need to defeat along the way.  The difference is the fact that you have a gun rather than a sword and that you have no health, meaning a single hit is enough to kill you, which is where that 3-second rewind comes in handy.

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Animal Crossing Monopoly: Cute, But Complicated

A few months ago, Mother Duck and I accumulated a small collection of classic board games, along with one variation on a classic, the Animal Crossing: New Horizons edition of Monopoly.  (They aren’t exactly a proper replacement for games of the electronic variety, but we imagine they’ll come in quite handy during power outages, at least!)  Rather than buying property and financially annihilating friends and family unlucky enough to land on one of your exorbitantly priced hotels, the Animal Crossing variation has each player gathering and selling resources in the hopes of buying the best items.  It may seem like a simple enough concept, but as for how the game plays out, that’s another story entirely.

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WarioWare: Get It Together! Demo Review

In case you’re not familiar, the WarioWare series consists of a bunch of quirky “microgames” that must be completed within several seconds.  Though I had watched people play a handful of these games on YouTube in the past, it wasn’t until I downloaded the demo for WarioWare: Get It Together! on the Switch that I finally got to try those silly microgames for myself.

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Cadence of Hyrule: Crypt of the NecroDancer: Demo Review

Cadence of Hyrule is a rhythm-adventure game that takes place in the world of The Legend of Zelda! Apparently, some guy named Octavo put the King of Hyrule to sleep with his magic, and it’s up to Link (and several other playable characters) to defeat Octavo and his four champions.  Although I’m typically not a fan of rhythm games (partly because I’m downright bad at them), this is one game from the genre that I’m mighty tempted to see more of!

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Miitopia is Way Better Than It Has Any Right to Be

When I initially saw a partial playthrough of the original 3DS release of Miitopia on YouTube, my expectations were low.  You see, I’ve never been a big fan of Mii’s.  For me, these simple, customizable characters were just not very appealing, and so I expected Miitopia to be a shallow and dull experience.  I was quickly surprised by how charming and quirky the game ended up being, and I found myself toying with the idea of playing Miitopia for myself.  I finally gave the game a try after the demo was released for the Switch, and it wasn’t long before a full copy of the game was added to my library.  I had been writing about my experiences with the game over the last few months, and today, it’s finally time for a full review.

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Raji: An Ancient Epic: Demo Review

Raji: An Ancient Epic is one of those intriguing looking games I had my eye on for a while.  Set in ancient India and based on Hindu mythology, the game follows Raji’s adventure to rescue her little brother Golu, who was kidnapped by demons.  The unique setting and theme of the game really helps it to stand out from countless other demos I’ve played, and from what I’ve seen from the screenshots, Raji also looks like it could be a rather beautiful game.  Not to mention the cut scenes take the form of a puppet show, which is super interesting, as well.  Subject matter and aesthetics aside, this is still a game, and so gameplay is inevitably going to be a vital part of the experience.

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Figment 2: Creed Valley: Demo Review

Figment 2: Creed Valley is an upcoming adventure game that takes place in the human mind.  It is scheduled for release on October 15, 2022, but if you’re not inclined to wait, there is a demo on the Switch that grants players access to the game’s first level (though I saw videos online that showed an additional location available in the PC demo…).  The main character is Dusty, who represents the Mind’s courage, and he is accompanied by a little red bird named Piper that I hear will be playable in co-op.  While the main story involves restoring order after the Mind’s Moral Compass is damaged, our goal in the demo is to vanquish the Mind’s fear of the dark, a large and hulking creature called the Black Hog.

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Bringing Peace to Miitopia Once and For All

I’ve finally done it, dear readers!  I have finally completed my grand adventure in Miitopia, at long last!  The Darker Lord has been defeated, and I’ve thoroughly explored the generous post-game as thoroughly as I care to.  I’ll be writing a full review eventually, but for now, this post shall offer a recap of the final two major chunks of Miitopia, leaving off after our victory over Dark Lord Mr. Bean.  Spoilers to follow, but Miitopia doesn’t exactly have the most riveting story in the world anyway.

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Miitopia Continues with the Post-Game on Virtual Bastion

The final stretch of Miitopia is here, the cute and silly RPG where all of the roles are played by Mii characters, including the Dark Lord, who has been stealing everyone’s faces and putting them on monsters!  All that remains now is the post-game, where we explore the tropical Galados Isle and the neon-adorned New Lumos and are faced with our toughest challenges yet!

Video from YouTube User: Virtual Bastion

In case you missed it and would rather start from the beginning, the first episode can be found below:

Video from YouTube User: Virtual Bastion

Last, but not least, the Duck’s Access Key is: 5MKGH6B.  The available characters that I’ve made at the moment are: Crispin Whytehead and Dr. Loboto from Psychonauts, Swaine from Ni no Kuni, Medli and Ghirahim from The Legend of Zelda series, Ly from Rayman 2, and the Hatbox Ghost from the Haunted Mansion!