Tag Archives: nintendo

Playing Animal Crossing: New Leaf with Mother Duck

Ever since its origin on the GameCube, Animal Crossing has always been one of those few games that both Mother Duck and I enjoy playing.  While she prefers more peaceful games like Animal Crossing and Harvest Moon, it is rare for me to play a game that doesn’t involve some grand adventure, platforming, RPG, or otherwise.  Nevertheless, Animal Crossing just has a certain level of charm that even I can’t resist. Continue reading Playing Animal Crossing: New Leaf with Mother Duck

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Listmas 2018: Piano Songs (Past and Future)

Since last year, the Duck has returned to the piano with a renewed determination.  In that time, I have taught myself six songs, all of which I recorded and uploaded to our Virtual Bastion Youtube channel.  Those videos have also been posted on my blog and listed below, for added convenience and exposure. Continue reading Listmas 2018: Piano Songs (Past and Future)

Listmas 2018: Future Cosplay Ideas

If you’ve been following us on Virtual Bastion, you may be familiar with Listmas, a little holiday we celebrate every December.  Listmas involves a rather fun format of blog posts, lists, which can be about anything at all, as long as you’re listing something.  While December at Virtual Bastion is dedicated to gaming lists, I decided to create some non-gaming lists here on my own blog, as well!  To begin, I thought I’d start with something easy…future cosplay ideas! Continue reading Listmas 2018: Future Cosplay Ideas

Day 20: Favorite Video Game Genre

Okay, so we’re two-thirds of the way through the 30 days’ worth of video game posts.  And I still haven’t found a more eloquent way of describing that.  Anyway, we’ve got another “what’s your favorite something-or-other” topic to discuss, my favorite game genre.  As usual, I find this to be a pretty difficult question indeed because I have a wide variety of favorite games spanning several different genres. Continue reading Day 20: Favorite Video Game Genre

Spoopy Music: Mad Monster Mansion

The Duck has recorded another song on the piano, this time a tune quite befitting this most spooky of holidays, the church music from Banjo-Kazooie’s Mad Monster Mansion!  Though I am uncertain what the monsters are mad about, I do know that this song was really fun to play, even if the faster part at the end took quite a bit of practice to get right.  It is also totally truthful and not fanciful storytelling that Motzand himself taught it to me, and you can all believe this without question because I am a very honest and trustworthy Duck who has never given anyone any reason to doubt me…. Continue reading Spoopy Music: Mad Monster Mansion

Top Songs from Metroid Prime

I recently had the great pleasure of replaying Metroid Prime, a masterpiece on the GameCube that is considered to be one of the greatest games ever made. Metroid Prime has a lot going for it, including a focus on exploration over fighting and detailed, immersive environments, the latter of which is greatly helped thanks to the game’s atmospheric soundtrack.

Today’s post will list my top five songs from the game, with the exception that this list is not going to include the music that plays during the credits, as that is easily one of my favorite songs of all time, making its inclusion in the list a bit unfair…and a bit redundant. Continue reading Top Songs from Metroid Prime

Mario, I Forgive You

My relationship with the Mario franchise has been a rocky one.  Early games like Super Mario Bros 1-3, Super Mario World, and Super Mario 64 turned out to be some of the most troublesome games I’ve yet to own, with the latter two taking literally YEARS to beat, while the original trio has yet to be conquered and likely never will be.  I have also found myself to be rather indifferent to the New Super Mario Bros games on the Wii and Wii U.  I have a feeling my lukewarm attitude towards these games stemmed from the fact that I had been hurt by the famous mustachioed plumber just a few times too many. Continue reading Mario, I Forgive You

Piano Time: Song of Healing and Clock Town

I’ve got two more piano videos for you guys today, both of which come from The Legend of Zelda: Majora’s Mask, one of my dearest and most favorite games of all time.  The songs in question are the Song of Healing and Clock Town.  I’m particularly proud of the video I put together for the Song of Healing.  I wanted it to tell a story, and I think it did?  Hope you guys enjoy!
Continue reading Piano Time: Song of Healing and Clock Town

Top 10 Songs from Okami

Not long ago, I had the pleasure of replaying one of my favorite games of all time, Okami.  I really love adventure games, and Okami certainly delivers an unforgettable adventure, coupled with unique gameplay where you draw various brushstrokes in order to fight enemies and solve puzzles.  The game is so good…I still love it despite the fact that my drawings don’t register a large percentage of the time.  (I get angry quite often at this game, in fact, and yet I still adore it.)  Yet another area where Okami excels is the excellent soundtrack.  Behold, my top ten songs from the game! Continue reading Top 10 Songs from Okami

Breath of the Wild: A Review

It is probably safe to say that The Legend of Zelda series is one of the most beloved in video game history.  With a history of 30 years and counting, it is only natural, then, that such a series would need to change, either to keep up with improving technology or to prevent itself from becoming stale.  For these reasons, the series has indeed undergone many changes in its long history, with varying levels of success.

Ocarina of Time was revolutionary for the series just as Super Mario 64 was for the Super Mario Bros. franchise, for the Nintendo 64 characterized the grand change from the 2D games of the Super Nintendo era to brilliant, albeit rather polygonal, 3D.  With the GameCube, we started seeing larger worlds with Wind Waker’s Great Sea and Twilight Princess’s expanded version of Hyrule.  Twilight Princess also remains, to my knowledge, the only T-rated game in the franchise (probably because of Thelma’s…upper body), as this was apparently the series’ attempt to become darker and more adult.  Skyward Sword for the Wii tried to mix things up further by placing some of the game’s challenges outside the dungeons and incorporating advanced motion controls. Continue reading Breath of the Wild: A Review