As the Fourth of July fireworks began to fade into the background and my mind, at long last, drifted off into slumber, I had a dream. A silly dream. A dream where I went to Disneyland with Zucker the octopus from Animal Crossing. Continue reading A Duck and an Octopus Visit Disneyland: A Quirky Dream
A couple weeks ago, I wrote about my plans for Quackville, my island in Animal Crossing: New Horizons. After hours of terraforming and painstakingly attempting to make my plans a reality, my semi-Disney-inspired island is now complete, including a condensed version of Main Street USA, Frontierland, Adventureland, New Orleans Square, and Tom Sawyer Island on the left and a three-tier residential area and zen garden on the right. If you’d like to see a tour of my island and house, you can find the video below: Continue reading New Horizons Island and House Tour
Not too long ago over on Virtual Bastion, I wrote about how I finally got a 5-star rating in Animal Crossing: New Horizons. With that milestone now out of the way, I decided that my next goal was to terraform the island of my dreams. After watching a whole bunch of island tours on YouTube and general brainstorming, I had a pretty solid idea of what I wanted to do. But before I could get started…I spent several hours painstakingly drawing lines all over my island in order to create a very helpful grid, followed by a detailed map on Photoshop. Because I’m kind of obsessive like that. Continue reading I’ve Got Big Plans for Quackville
The newest Animal Crossing for the Switch is here at last, and I have been having a great time with it so far. As of writing this, I’m not terribly far into the game, but I think I’ve played enough to get a decent feel for it, so it’s time I shared my initial impressions, plus a few tips that you might find useful. Continue reading The Duck’s New Thoughts on New Horizons
Hope everyone’s doing well. Now that we’re several weeks into this COVID-19 thing, I can’t get over how quickly and unexpectedly life can change. One moment, our top goal in life is to find a new home so we can move out of our rental. The next, we’re discouraged from even leaving the house, let alone the whole state, and our top struggle is finding toilet paper rather than a new home. Continue reading Life Update: Empty Grocery Stores and Cuddly Kitties
I just finished Luigi’s Mansion 3, and boy, what an amazing experience it was! As much as I enjoyed the original game, this game completely blows that one out of the water. If you liked the first game, then you don’t even need to read my review. Just go out and buy it! …But, if you’re so inclined to hear my thoughts, a spoiler-free review awaits you below…. Continue reading Luigi’s Mansion 3: So Good, It’s Scary!
As I slowly inch my way forward through the 30 days’ worth of video game topics, I arrive upon a pretty easy one, a game sequel which disappointed me. One game in particular springs to mind, but since it is such an obvious choice, I also wanted to briefly discuss one of the biggest crimes a sequel can commit. For me, anyway. We’ll see if you agree. Continue reading Day 22: A Game Sequel Which Disappointed You
Good day, everyone! I recently got a copy of Super Mario Maker 2 and have been spending many hours playing through all kinds of cool and creative stages created by fellow Mario fans all across the globe. Which got me thinking…it could be really cool to record your Mario Maker stages on our Virtual Bastion YouTube channel for the whole world to see! If you’re interested, keep reading below for the details. Continue reading Want to See Your Super Mario Maker 2 Levels on YouTube?
It is probably safe to say that The Legend of Zelda series is one of the most beloved in video game history. With a history of 30 years and counting, it is only natural, then, that such a series would need to change, either to keep up with improving technology or to prevent itself from becoming stale. For these reasons, the series has indeed undergone many changes in its long history, with varying levels of success.
Ocarina of Time was revolutionary for the series just as Super Mario 64 was for the Super Mario Bros. franchise, for the Nintendo 64 characterized the grand change from the 2D games of the Super Nintendo era to brilliant, albeit rather polygonal, 3D. With the GameCube, we started seeing larger worlds with Wind Waker’s Great Sea and Twilight Princess’s expanded version of Hyrule. Twilight Princess also remains, to my knowledge, the only T-rated game in the franchise (probably because of Thelma’s…upper body), as this was apparently the series’ attempt to become darker and more adult. Skyward Sword for the Wii tried to mix things up further by placing some of the game’s challenges outside the dungeons and incorporating advanced motion controls. Continue reading Breath of the Wild: A Review