Tag Archives: metroid

Top Songs from Metroid Prime

I recently had the great pleasure of replaying Metroid Prime, a masterpiece on the GameCube that is considered to be one of the greatest games ever made. Metroid Prime has a lot going for it, including a focus on exploration over fighting and detailed, immersive environments, the latter of which is greatly helped thanks to the game’s atmospheric soundtrack.

Today’s post will list my top five songs from the game, with the exception that this list is not going to include the music that plays during the credits, as that is easily one of my favorite songs of all time, making its inclusion in the list a bit unfair…and a bit redundant. Continue reading Top Songs from Metroid Prime

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How Retro Can You Go: A Discussion of Spooniness

There are some gamers who openly admit that they have no desire to play older games because they prefer the more advanced, better looking games of today.  There are others who say that gameplay is the only thing that matters, so if a game is good, no matter how old it is, they will play it.  I am usually in the latter category, but over the past year, I have realized that I, too, have a limit for how far back into the past I can go and still enjoy gaming.  I think every gamer has this limit.  Mine is the SNES, with a few exceptions.

You see, I once believed that I could play any game, despite its age, and enjoy it as long as it was a good game.  I had plenty of SNES games I loved, and one day, I thought I’d travel just a little farther back in time and download a few Virtual Console games for the NES.  These games were the original Legend of Zelda and Metroid games.  Being classic games that marked the beginning of two amazing franchises, surely I couldn’t go wrong.  Right?

Wrong. Continue reading How Retro Can You Go: A Discussion of Spooniness

What Makes Super Metroid Great: 21 Years Later

The waning health of my Super Nintendo has been a double-edged sword.  On one hand, it is quite a sad day indeed when one of your oldest consoles begins to die.  (Well, characters disappearing is definitely a nuisance, to say the least.)  Plus, now I need to hunt down a used one, still in working order, mind you, from Amazon in order to play games that aren’t available anywhere else (such as Illusion of Gaia).  On the other hand, this (minor) calamity has also forced me to connect my Wii to the Internet in order to check out the Virtual Console.  (I really wanted to play the DKC trilogy, you see, and I have yet to replace my SNES, so I thought the next best thing was to play the Virtual Console versions.  This is also great because it allows me to record gameplay this way, as well.)

Anyway, while I started off downloading my favorite SNES games, namely the DKC trilogy and The Legend of Zelda: A Link to the Past, I also came to a crossroads.  This would be a really great way to try out a SNES game I have never played before.  My top choices at the time were Super Mario RPG and Super Metroid (and Earthbound, but at the time, I was downloading games onto the Wii, and that game is only available on the Wii U).  After some research, I decided to go with Super Metroid.  I love Metroid.  The reviews seemed a bit better.  And I wasn’t in the mood for an RPG.  I’m over 80 hours into Lightning Returns at the moment.  After spending 80 hours in Ni no Kuni.  And who knows how many in KH2.5.  I think I’m good on RPGs for a while now. Continue reading What Makes Super Metroid Great: 21 Years Later

Day 5: Game Character I Feel I’m Most Like (Or Wish I Was)

It is now day 5 (or topic 5, as I am way beyond day 5) of my 30 day video game posts, which focuses on a game character I think I am most like (or wish I was), though this may or may not already be pretty clear from the title.  This is a rather hard one.  There are a lot of characters out there, and there are some I share similarities with and some I don’t.  But, I am really not sure who I am most like, and it’s a strangely embarrassing question, I think.  I’d sound like a weirdo if I said, I don’t know, I was like Samus.  What a conceited jerk I’d seem like to everyone.  I think I’m similar to the super awesome bounty hunter from the “Metroid” series?  Yeah, right.  No one compares to Samus because she is awesome.  Well, no, I wouldn’t choose her anyway, as I am nothing like Samus.  Perhaps that counts as a character I wish I was like, but still.  That’s not a good topic, either, as there are a lot of characters I wish I was like.  I wish I was cool and brave like Samus.  I wish I was as sweet and kind as Sora from “Kingdom Hearts”.  I mean, who doesn’t have a dozen characters they wish they were like?

            So that brings me back to which character I think I’m most like.  Well, none of the heroes, that’s for sure.  None of the villains, either, fortunately.  I’m neither heroic nor villainous.  So I guess I’d have to go with a minor character.  After thinking long and hard, for much longer and much harder than I really should have been, I decided on one particular character I may share the most similarities with.  This character would be the not-so-well-known Vin from “Jak II”.

            You may remember the post I wrote on this guy.  Vin is this nervous, nerdy character that manages the Power Station of Haven City.  While I certainly don’t do anything important like he does, I believe our personalities have some unfortunate similarities.  For one thing, I am super nervous like Vin is.  I’m sick to my stomach right now.  Why?  I don’t know.  Maybe because there are a million things out there to be sick to your stomach about.  Where to begin?  I may not fear Metal Heads as Vin does (if they existed, I’m sure I would), but I do fear all manner of illnesses, clowns, natural disasters, bears, crime, bear-clown hybrids, and that fateful day I just know is coming when a large spider is going to end up in my house or the smoke detector will go off due to low batteries, and I will not currently possess the necessary skills to stop it.  I also dread the day my computer finally dies.  Or gets so dang old, it simply isn’t compatible with anything anymore.  Heck, I was nervous enough when Youtube was acting up on my computer (I love Youtube).

            I am also paranoid.  While Vin thinks everyone, including Baron Praxis, is out to get him, I have suspected others were out to get me, too.  There were multiple occasions where I was alone with someone, and the thought suddenly went through my head that, if they decided to kill me, what would I do?  How would I fight back?  And if I failed, would anyone ever find my body?  (Well, I’m not going into the middle of nowhere with people, but a duck body may be pretty easy to hide due to our small and compact size, and my corpse may spend years in the ventilation ducts in the ceiling, which is surprisingly fitting, as the word ducts sounds like ducks.)  I started to panic inside, thinking this is a prime murder location.  If I was a murderer, surely I would murder myself here.  If they wanted to do it here, they would probably succeed.  Oh, if I just hadn’t made the decision to go here with them, I would have lived a long and happy life.  Or I worry that when we’re driving somewhere, someone is going to take a detour to drive me out into the middle of nowhere and butcher me rather than continue on to our planned destination (I’ll drive to the comicon alone next time, thank you very much!).  That’s the reason why I do the driving.  Plus, people drive like maniacs, with their lane-changing and their lack of turn signals.  You always know when I’m going to change lanes.  Always.  No surprises driving behind this duck.  You’ll just be stuck driving the speed limit.  Sorry.

            Also, it is not part of the game itself, but “Jak 3” has these goofy interviews with the characters, and while it is not canon, the characters are still, well, in-character.  Anyway, in this interview, Vin is also bothered by “people getting too close” and germs, which is why he doesn’t shake hands.  I don’t like people getting near me, either.  I don’t hug.  I also don’t see the appeal of kissing (get your face away from my face; I’m not food!) or holding hands (I don’t want to touch your clammy mitts, either!).  I also usually don’t like people sitting next to me.  I know I’m on a full-sized couch, but sit on the other couch.  My bubble of solitude needs a good ten-foot radius.  I also don’t like shaking hands.  It’s filthy.  We’re going to have an epidemic that will spread like wildfire because of this bizarre ritual to grasp the hands of everyone you meet.  You don’t know what disease they have.  If they have leprosy or some other affliction of the epidermis.  If they wiped their nose or coughed or sneezed on their hand.  You don’t know if they washed their hands or not after they went to the bathroom.  You can’t know these things, and it would be rude to ask, and yet you are expected to touch other people and get their germs on you.  Why?  I say we do away with the whole thing.

            So there you have it.  I share the unappealing characteristics of a guy described as “pathetic” and “a bit crazy” by other characters in the game.  Which are words possibly bouncing around the minds of my readers right now.  …Hey, you guys aren’t, perchance, considering to murder me, are you?  Oh, what’s wrong with me, now you know I’m on to you, which will only make my assailants all the more sneaky.  Must lock doors and keep Keyblade close by…  Not that I don’t always do that anyway…

The Duck is Keeping a Close Eye on You….

Other M

I just finished “Metroid: Other M”.  It took a few seconds less than 16 hours and 15 minutes, and I managed to get 100% of the items (I only looked at a walkthrough for 2 of the missile tanks, but I did the rest myself, so I only sinned a little).  I don’t know about other Metroid games, but this game was quite different from the “Metroid Prime” trilogy, which were the only other Metroid games I’ve played.

            For one thing, this game tells us a lot more about the main character, Samus, which is quite interesting.  The whole thing takes place on the Bottle Ship, which Samus is investigating, along with some Galactic Federation soldiers, after receiving a distress signal.  I quite enjoyed how it has a lot more of a story than the other Metroid games I’ve played.

            Another difference is the gameplay.  In the “Metroid Prime” games, it was all in first-person, but in this game, it is pretty much played in third person, but you can point the Wii remote at the screen for first-person, though you can’t walk around.  At first, I was pretty disappointed by this, but I must admit, it was fun to actually get to see Samus in action this time.  She’s one cool chick.  Another difference is that you don’t have multiple visors and beams to switch between, which is no big whoop, and you no longer have to shoot doors to open them, which didn’t make sense in the first place.

            One thing in this game was annoying, but maybe I’m just not very observant.  Sometimes, you’d be stuck in first-person, and you had to target something to get more information, but you didn’t always know what you were looking for.  I sometimes could find what they wanted me to see quickly, but sometimes I would spend quite a bit of time looking all over the place, pointing at everything, until the little targeting thing showed up.  And you had to point pretty much exactly at what they wanted.  This angered the duck.

            Another thing I don’t like is that the only way to recover your health is to save or wait until it gets low, then you stand still and hold the remote upright while holding A to get some of it back.  In Metroid Prime, you could pick up little things to restore your health, so you could move around and weren’t as vulnerable to enemies attacking you.  In this game, once your health got low, it was often better to just keep fighting than try to recover.

            Some things that are rather neat are that Samus can dodge attacks really well, which is especially useful when you just can’t find time to restore your health, and she later gets a jumping attack that defeats many enemies really easily.  Also, later on, if you run in a straight line long enough, Samus will run super fast and can also jump super high, which is cool but would be completely terrifying if you were bad and she was chasing you.  Yeah.

            On another note, something I’ve never understood was how Samus was able to curl up into that tiny morph ball.  It’s insane.  Maybe she’s a contortionist.  That’s my theory.  But, I also still wonder how she sees where she’s going.  And drops bombs.  Speaking of bombs, where’s she store all those missiles?

            Anyway, the game was super fun, but I don’t think the ending was as awesome as it could’ve been.  And it was too short.  But, once Samus leaves the Bottle Ship, it’s not quite over yet.  After the credits are over, she returns for one more thing…

            Once again, I am baffled by the lack of cute, mini sheep.  There was something that was small, fluffy, and had two little bird legs, which seems like it should be cute, but it wasn’t.  Especially after it hissed.

            But, even though there was a lack of cuteness, there were still two creatures I liked.  One was the thing that pretends to be a tree, and then you find out it’s this creepy wooden looking thing with a bunch of legs and the things that hang from the ceiling with the two little hooks on their long thin arm things.  I found those creatures particularly neat.  But, then again, I found the whole game pretty neat.  I missed it quite a bit when it was done.  It looks like a different company is making Metroid now, which surprises me, since it used to be Retro Studios, and now it’s Tecmo.  But, they did a good job.  I look forward to more.  I still don’t understand the title, though.

Other Duck