Tag Archives: gameplay

Trusting the Story

Occasionally, I like to look through the list of games on current or recent consoles to see if there are any obscure games that sound interesting.  Back when the Wii was still part of the “current” category of consoles, I came upon a game called Fragile Dreams: Farewell Ruins of the Moon.  If you have been following my gameplay series for it on our Youtube channel, then it will come as no surprise that I did finally get around to playing the game.  In actuality, a big motivation for buying the game was due to the fact that it looked like an interesting game to test out my brand new Live Gamer Portable capture card.  It wasn’t too long, so it wasn’t a big commitment, and it looked a bit spooky, which could create some good reactions.  And the $20 price tag on Amazon helped a lot, too.

Nevertheless, I heard some negative things about the game before I bought it, namely the issue with weapons randomly breaking and monotonous levels later in the game.  While I can largely agree with these complaints, neither of these issues were the game’s greatest crimes.  But, I’ll get to that soon. Continue reading Trusting the Story

Advertisements

Day 10: Best Gameplay

Whenever I am low on ideas, it is always easy to fall back on my trusty 30-day video game topics.  While it was meant to take place over the course of 30 days, I have completely broken the rules and don’t even care.  I’m a rebel like that.  I don’t even heed the expiration date on ketchup.  I’m that bad.  I swear it tastes fine after a year.  It really does.  Tomatoes are good for you.  Anyway, today’s topic was the one that was supposed to be meant for day ten, the game with the best gameplay.  A lot of people will likely disagree with me on this one, and maybe “best” is not quite the correct word to use here.  The game I will really be writing about is actually the game that has the most fun controls.  Like most people, I am not typically a fan of the motion controls of the Wii.  Nevertheless, I still have to make an exception because I absolutely loved the controls of The Legend of Zelda: Skyward Sword, a game which I believed used the Wiimote in the most effective way I had ever seen. Continue reading Day 10: Best Gameplay