Tag Archives: demo

Embers of Mirrim: Demo Review

Embers of Mirrim is a side-scrolling platformer where you play as two creatures that were joined as one. What distinguishes this game from other platformers is the ability to split into two embers, which can be controlled separately with the analog sticks. Though this is a unique concept in theory, the execution is where this demo fell short for me.

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Terraria: Demo Review

To be honest, I tend to get rather overwhelmed by games that give me too much freedom.  A game that can be played almost endlessly is more akin to a nightmare to me than the exciting prospect that it really should be.  Sure, I do like freedom in my games, freedom to complete a challenge differently than someone else, freedom to finish tasks in any order.  But in general, I prefer structure and clearly defined goals.  That is why I’ve never really been interested in popular games like Minecraft and Terraria.  Nevertheless, because it’s sometimes fun to try something new, I decided to download the demo for the latter.  And confusion ensued.

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Unravel: Demo Review

A game which has crossed my path a lot lately is an intriguing little game called Unravel.  In this puzzle platformer, you play as a little yarn creature called…ahem, Yarny.  It looked promising, but at the same time, I was a bit reluctant.  I think I was worried Yarny (based on the name, no doubt) would be an annoying, overly cutesy little bugger.  Maybe an odd reason for avoiding a game, but alas, I kept passing over it until I realized that Unravel had a free demo.  Well, it would seem the time for excuses was over.

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Pillar (MichaelArts): Demo Review

While most of the demos I had played recently have been pretty good, there is one in particular that I was grateful I hadn’t paid any actual money for.  This would be a demo I played for a game called Pillar.  Haven’t heard of it?  Well, no wonder, because if you try to look it up, more than likely you’ll be presented with a list of games with similar names, including a game called…The Pillar (emphasis on “the”).  To distinguish this from other games with similar titles, this is the Pillar game developed by a guy named Michael Hicks.

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Earthlock: Demo Review

As I peruse the demos currently available on the PlayStation Store, I am bombarded with a staggering number of similar looking RPGs.  Typically a genre that consumes a whole lot of one’s time, RPGs are kind of a big commitment, and so it makes sense to check out the demo first in order to decide if this is a game I want to spend a lot of time with.  One such RPG that stood out to me was Earthlock.

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Trine 2: Demo Review

One of the games I grew up with was The Lost Vikings for the SNES, where you would control three unique characters in order to solve puzzles and reach the exit alive.  Recently, I downloaded a demo of a game called Trine 2: The Complete Story that feels somewhat similar.  You control three characters, Amadeus the wizard, who can levitate objects and create blocks out of thin air, Pontius the knight, who is equipped with a sword and shield, and Zoya the thief, who is armed with her bow and trusty grappling hook.

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Spelunky: Demo Review

Spelunky falls into a broad category of games that I have heard good things about, but have never actually played.  Thanks to the trial version that I downloaded on the PS4, I finally had a chance to experience this game for myself.  Though my initial impression was fairly neutral, I quickly grew to appreciate Spelunky for its high difficulty and randomly generated levels, where you never quite know what’s going to happen.

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