As I slowly inch my way forward through the 30 days’ worth of video game topics, I arrive upon a pretty easy one, a game sequel which disappointed me. One game in particular springs to mind, but since it is such an obvious choice, I also wanted to briefly discuss one of the biggest crimes a sequel can commit. For me, anyway. We’ll see if you agree. Continue reading Day 22: A Game Sequel Which Disappointed You
Another one of my lists of top songs, this time listing my top 10 songs of “Chrono Cross” for the PS1. While I believe “Chrono Trigger” was a far better game, it can’t compete with the awesome music of “Chrono Cross”. Enjoy! Continue reading Top Songs from Chrono Cross
I recently played and beat Chrono Cross, and let me tell you, it was quite a struggle. Due to a leveling up system where you really only level up when you beat a boss or when you fight the first few enemies after a boss, I had lots of frustration trying to defeat enemies that were just too tough for me, which was helped when I got the Mastermune, but still. I nearly quit the game several times due to this, and while I can now say that I did enjoy it, I still have mixed feelings about it. I loved the battle system, even though I didn’t like that most battles were pointless due to your stats never going up. I thought the story was interesting, while at the same time, I just couldn’t get attached to any of the characters.
But, what bugged me most, until I learned to accept it, was the fact that this really didn’t seem like a sequel to Chrono Trigger, and it got me thinking: What does a game have to include in order to be called a sequel? Continue reading What Makes a Game a Sequel?