After many long hours of platforming peril, both delightful and frustrating, the Duck has finally completed the Crash Bandicoot N. Sane Trilogy. And almost with 100%, too. While I was able to get 100% in the first two games (minus the relics), I was not able to get the final gem in the third game. Since it, you know, required me to get all those silly relics, gold or higher. Which is…not happening. Though I had planned on writing a separate review for each of these three games, I decided it would be more fun to write a single review comparing my experiences with all of them. Continue reading Comparing Crash Bandicoot 1-3
Look closely at the image below and tell me if it looks familiar…. Continue reading This Blog Post Has No Windows and No Doors
The Duck’s mission to experience all the classic games I possibly can has been mighty successful these past several years. I’ve played such beloved SNES titles as Super Metroid, EarthBound, and Super Mario RPG. I’ve even caught up on Squaresoft’s Final Fantasy 4-9 and Chrono Trigger. The next set of games I had set my sights on was Naughty Dog’s Crash Bandicoot series from the PS1, a feat that became much easier with the release of the N. Sane Trilogy on the PS4. As of writing this review, I have just managed to complete the very first Crash Bandicoot game, and here are my very interesting (hopefully) thoughts. Continue reading The Duck Finally Plays Crash Bandicoot
I recently had the great pleasure of replaying Metroid Prime, a masterpiece on the GameCube that is considered to be one of the greatest games ever made. Metroid Prime has a lot going for it, including a focus on exploration over fighting and detailed, immersive environments, the latter of which is greatly helped thanks to the game’s atmospheric soundtrack.
Today’s post will list my top five songs from the game, with the exception that this list is not going to include the music that plays during the credits, as that is easily one of my favorite songs of all time, making its inclusion in the list a bit unfair…and a bit redundant. Continue reading Top Songs from Metroid Prime
My relationship with the Mario franchise has been a rocky one. Early games like Super Mario Bros 1-3, Super Mario World, and Super Mario 64 turned out to be some of the most troublesome games I’ve yet to own, with the latter two taking literally YEARS to beat, while the original trio has yet to be conquered and likely never will be. I have also found myself to be rather indifferent to the New Super Mario Bros games on the Wii and Wii U. I have a feeling my lukewarm attitude towards these games stemmed from the fact that I had been hurt by the famous mustachioed plumber just a few times too many. Continue reading Mario, I Forgive You
We’ve arrived at topic #20 in the 100 theme challenge, making us one-fifth of the way done. Our newest topic is fortitude, a word that means courage and strength, particularly when faced with life’s many trials. I feel like taking such a topic too literally could lead down a rather unpleasant path, as life’s troubles, whether or not I managed to overcome them, is not something I feel like discussing. Rather, I’m going to tackle this topic rather loosely and analyze…the fortitude of gamers. Continue reading 100 Theme Blog Challenge No. 20: Fortitude
I felt like putting together the steps involved in one of my more recent pictures, a drawing I made of Rayman and Ly from the Rayman series. It’s easily one of my most detailed pictures thus far, and painting along with Bob Ross has certainly helped me with the background. Backgrounds are a weakness of mine, but I’m slowly improving. Continue reading Drawing: Rayman and Ly – June 2018
At this point, my 30-day video game topic challenge has taken me far beyond 30 days, but I’m still plodding along. If you have an exceedingly excellent memory, you may notice that I have skipped day 17 and 18. These particular topics are quite similar, in that they ask one to write about their favorite antagonist or favorite protagonist, respectively. For me, choosing a favorite character is far more difficult than it should be, as my preferences change with frightening regularity, making my choice of favorite character, whether villainous or heroic, next to impossible. Instead, let’s tackle a far easier subject: in which gaming setting would the Duck like to live? Continue reading Day 19: A Game Setting You Wished You Lived In
My most recent playthrough of Final Fantasy VIII has been going swimmingly. Or, to be more accurate, it was. Because it has now come to an end. I pretty much completed every extra task, with the exception of winning Doomtrain back from the Queen of Cards’ son. He just wouldn’t use it. Except for this one time, but we were playing with the Direct rule, and he shoved Doomtrain in a corner where I couldn’t possibly flip it, and I wasn’t able to get it. Curses! Continue reading Hopefully Conquering Final Fantasy 8: Part 4 – The Moment of Truth
I’ve got two more piano videos for you guys today, both of which come from The Legend of Zelda: Majora’s Mask, one of my dearest and most favorite games of all time. The songs in question are the Song of Healing and Clock Town. I’m particularly proud of the video I put together for the Song of Healing. I wanted it to tell a story, and I think it did? Hope you guys enjoy!
Continue reading Piano Time: Song of Healing and Clock Town