I’ve finally done it, dear readers! I have finally completed my grand adventure in Miitopia, at long last! The Darker Lord has been defeated, and I’ve thoroughly explored the generous post-game as thoroughly as I care to. I’ll be writing a full review eventually, but for now, this post shall offer a recap of the final two major chunks of Miitopia, leaving off after our victory over Dark Lord Mr. Bean. Spoilers to follow, but Miitopia doesn’t exactly have the most riveting story in the world anyway.Continue reading Bringing Peace to Miitopia Once and For All
The night of July 12, I dreamt about this old town by the sea. Mother Duck and I, along with our two cats Rosalina and Carmelita, had been staying in this one old hotel, but a new one was built high on this cliff. Although it was new, it was also a perfect replica of an old building that used to exist in that same spot, complete with furniture and the like.Continue reading The Duck Dreams of a Haunted Hotel by the Sea
The final stretch of Miitopia is here, the cute and silly RPG where all of the roles are played by Mii characters, including the Dark Lord, who has been stealing everyone’s faces and putting them on monsters! All that remains now is the post-game, where we explore the tropical Galados Isle and the neon-adorned New Lumos and are faced with our toughest challenges yet!
In case you missed it and would rather start from the beginning, the first episode can be found below:
Last, but not least, the Duck’s Access Key is: 5MKGH6B. The available characters that I’ve made at the moment are: Crispin Whytehead and Dr. Loboto from Psychonauts, Swaine from Ni no Kuni, Medli and Ghirahim from The Legend of Zelda series, Ly from Rayman 2, and the Hatbox Ghost from the Haunted Mansion!
In recent years, I’ve grown rather fond of casual puzzle games that don’t require quick thinking and reflexes. One such game for which I decided to try the demo was The Almost Gone, during which you explore the house of a broken family, each room serving as a diorama that hides items and clues to progress.Continue reading The Almost Gone: Demo Review
One night, Mother Duck and I spotted a lizard on the exterior wall of our house, just chilling next to an outdoor light. But when we really looked at it, we mused that there was something decidedly…off about it. In order to get a closer look, we zoomed in with our camera phone and took a few photos, confirming our suspicions that this little creature was quite bizarre indeed.Continue reading There’s an Alien in Our Backyard!
A while back, I reviewed the demo for a casual puzzle game called When the Past Was Around, which tells the story of Eda and a man known simply as the Owl. The story is told without any words and reveals the tragic twist right from the start, though it is the way in which the story is told that makes it both beautiful and heartbreaking even if we already know where it’s going.Continue reading When the Past Was Around: A Tale of Love and Loss
When the Past Was Around is a relaxing puzzle game focuses on the life of a young woman named Eda and tells a wordless story about love and heartbreak. The demo covers the prologue, which I played a while back:
And now we’re continuing from where we left off! Today’s episode covers chapters 1 and 2:
Bastion follows the story of Kid, who is working to restore the Bastion after the Calamity, an event that destroyed much of the world. This is one of an abundant number of critically-acclaimed games that I finally got around to playing years after its release. When playing these sorts of games, there’s always the danger of allowing one’s expectations to interfere with the experience. So without further ado, what follows is the fairest review I can muster for a game about which I’ve heard nothing but praise.Continue reading Bastion: Surviving in a World Shattered By the Calamity
Just caught Carmelita napping in a rather silly fashion and had to share it.
Mother Duck and I recently tried soap making. And by “making” soap, I really mean the kit we picked up at the local craft store tasked us with melting down pre-existing soap squares and adding scents and colors. The scents included were vanilla, citrus, and herb, in order of most pleasant to least, and the only option available for coloring was this rose powder, meaning the soaps could range between white and varying shades of pink.Continue reading Soap Making with the Ducks